Jungmin Suh

3335 S Figueroa St · Los Angeles, CA 90007 · (323) 246-9508 · wjdals930315@gmail.com

Ardent and open-minded graduate student with over seven years of experience as a graphics and gameplay programmer.
Skilled at operating a wide range of platforms (Windows / Linux / Android / iOS) and various game engines.
Excellent C++, C#, GLSL, HLSL, JavaScript programming and 3D graphics skills.


Experience & Projects

Graphics / Physics Programmer

CSCI 522 - Physics Simulator with Compute Shader (Final Project)

• Developed multi-threaded physics simulator for Prime Engine to generate plenty of consecutive rigid body objects. (C++)
• Built DirectX 11 renderer & compute shader (HLSL) for parallel gravity & elasticity simulation of particles.
• Made full body, partial body, and additive animation sequence systems to handle various skeletal animations using FBX models.



[ Animation systems video ]


[ Physics engine with C++ AMP video ]


[ Physics engine with compute shader video ]


[ Source sample of physics engine with compute shader ]
Download


August 2019 - December 2019

Tools Engineer

CSCI 529A - The Witch List (Project)

• Improved performance & accuracy of the touch-based gesture recognition system with a bit-comparison approach. (C#)
• Created usability logging tools & in-house asynchronous game logging server (Node.js, MariaDB).
• Developed user data saving methods & potion crafting systems (C#, JSON, Unity).
• Managed sub-projects with Perforce and successfully delivered the final project.



[ Website ]
The Witch List Logo

[ Presentation video ]


[ Usability logging guide document ]
529 Usability Logging Guide Document


August 2019 - December 2019

Programmer / Designer / Project Leader

CSCI 538 - Super Cute Pocket Pets (Final Project)

• Designed & implemented to provide emotional help for children with weaker immune systems.
• Created virtual pets' behavior-tree (AI), 3D models, animations, and hand gesture recognition systems.
• Researched & used Lumin SDK, Magic Leap One (AR device), and Unreal Engine 4.
• Efficiently managed & presented project progress at USC CM & BHC and USC GamePipe Laboratory.



[ Introduction slides ]
538 Presentation

[ Introduction video ]



January 2019 - April 2019

Programmer / Project Leader

CSCI 580 - Live Tree Generator (Final Project)

• Made real time procedural 3D tree model generating tool for level designers. (C++, OpenGL)
• Developed L-system structure, 3D model generator, renderer, shader (GLSL) and user interface.
• Used our own method to generate L-system sentence and build model generator.



[ Presentation slides ]
580 Presentation

[ Academic paper ]
580 Academic Paper

[ Auto generated tree example ]
Tree Example

[ Tutorial video ]


[ All project files with full source code ]
Download


November 2018 - December 2018

Back-End Developer

SOKAL Hackathon (Team Say Food)

• Built web application and developed Node.js backend.



[ Web application UI example ]
My Drinking Buddy User Interface

[ GitHub repository ]
My Drinking Buddy


November 2018 - November 2018

Graphics / Gameplay Programmer

USC Game Pipe (Team Awakened Dreams)

• Collaborated as a 3D graphics & game-play programmer.
• Created VFX shaders, particles, menus, and character movement systems with UE4.



[ Website ]
Awakened Dreams Logo

[ Introduction video ]


[ Presentation video ]


[ Custom built max script tutorial video for Mixamo animations ]



September 2018 - December 2018

Engineer / Project Leader

Catholic Kwandong University

• Made, presented, and exhibited autonomous simulation model as a team leader.
• Built electronic circuit of autonomous car model with Raspberry Pi SBC & sensor modules.
• Embedded (Raspberry Pi) / Linux / C++ (GCC) / OpenCV / Machine Learning / A.I. Programming.
• Won Dean's Award.



[ Presentation slides ]
Autonomus Presentation

[ Source sample ]
Download


August 2016 - November 2016

Instructor

Mappers Corporation

• Attended as an Instructor in the 3D programming group community.
• Gave introductory lesson on how to use Vulkan, the new graphic API.
• Created free OpenGL lessons for students & workers in the GIS industry.



[ Introduction slides ]
Vulkan Presentation


January 2016 - March 2016

Soldier

ROK Army Education Command

• Provided tactical training through the Tactical Training Center in Army Education Command.
• Participated in the UFG training as ROK US Combined Forces Command.
• Used & improved tactical training software for warfighting simulation.

March 2014 - December 2014

Graphics / Gameplay / Network Programmer

Eagle Games

• Developed Fractal SDK (2D game engine) by using C++ language, SDL, OpenGL libraries.
• Built PC & mobile games with UDK & Unity Game Engine. (UE3, Unity 3D, C#, JS)



[ Fractal SDK runtime example video ]


[ GitHub repository ]
Fractal SDK (In House C++ 2D Game Engine)

[ Game development example image ]





















January 2012 - January 2014

Instructor

3D Minecraft Animation Creation Group

• Provided for children with Blender & Autodesk 3Ds Max lectures via Skype & Youtube.



[ Rendered animation example ]


[ Rendered image example ]












[ Playlists of introductory tutorials ]
Animation Tutorial Playlist


August 2011 - December 2013

Education

University of Southern California

Master of Science
Computer Science

GPA: 3.88 (current average)
[ Courses Taken ]
  >> CSCI 580 : 3-D Graphics and Rendering
  >> CSCI 538 : Augmented, Virtual and Mixed Reality
  >> CSCI 571 : Web Technologies
  >> CSCI 522 : Game Engine Development
  >> CSCI 529 : Advanced Game Projects

August 2018 - Present

Catholic Kwandong University

Bachelor of Science
Computer Science

GPA: 3.74

March 2012 - February 2017

Skills

Programming Languages & Tools
Workflow
  • PC Optimized 3D Graphics and Gameplay Programming
  • Cross Platform Testing & Debugging
  • Strong Background in Version Control Systems & Team Management
  • Agile Development

Interests

Making games, playing drums, and 3D modeling and printing are my favorite hobbies
because I can share my feelings and thoughts with others, and it can bring me new ideas.
I also like swimming and playing badminton and table tennis with friends.


Mahatma Gandhi — 'Almost anything you do is insignificant, but it is very important that you do it.'


Awards

  • Dean's Award - Creative Design Contest (NOV 2016)
  • Scholarship - Academic Excellence (NOV 2015)
  • Award for Academic Excellence - 1st Place in the Physics (AUG 2010)
  • Public Service Award - Red Cross Youth (OCT 2006)